var runtime.godebugEnv
6 uses
runtime (current package)
runtime.go#L138: var godebugEnv atomic.Pointer[string] // set by parsedebugvars
runtime.go#L190: if p := godebugEnv.Load(); p != nil {
runtime.go#L207: godebugEnv.Store(p)
runtime.go#L216: godebugEnv.Store(nil)
runtime1.go#L465: godebugEnv.Store(p)
runtime_clearenv.go#L26: godebugEnv.Store(nil)
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