var runtime.godebugEnv

6 uses

	runtime (current package)
		runtime.go#L138: var godebugEnv atomic.Pointer[string] // set by parsedebugvars
		runtime.go#L190: 	if p := godebugEnv.Load(); p != nil {
		runtime.go#L207: 		godebugEnv.Store(p)
		runtime.go#L216: 		godebugEnv.Store(nil)
		runtime1.go#L465: 	godebugEnv.Store(p)
		runtime_clearenv.go#L26: 		godebugEnv.Store(nil)